In DMO you are required to hatch the original 8 digimon from "Adventure's" as shown in video's to have a attack increase buff of 10%
How ever you don't have to if you don't want it's up to you. In Archives you get up to 90 spaces open for 90 digimon in total including the 4 you take with you. Gran total of 94 digimon to hatch! At one time I had 2 jogress's with me in Digimon Maze entrance. Beautiful day that was.. XD
How ever you don't have to if you don't want it's up to you. In Archives you get up to 90 spaces open for 90 digimon in total including the 4 you take with you. Gran total of 94 digimon to hatch! At one time I had 2 jogress's with me in Digimon Maze entrance. Beautiful day that was.. XD
Though hatching Season 2 on the other hand has no reward's BUT it does benefit the same in the end. Gatomon + Hawkmon = Syphimon as well as Patamon + Armadilomon = Shakkoumon
Sadly Veemon + Wormon do not = Pieldramon Because Paladin is a BM mode. I didn't make the rule's that's how the game was programmed. But even still you get 20 jogress chip's hatching 4 out of 6s
Sadly Veemon + Wormon do not = Pieldramon Because Paladin is a BM mode. I didn't make the rule's that's how the game was programmed. But even still you get 20 jogress chip's hatching 4 out of 6s
For when Adventure's 2 when Ken took over the digital world with spires and dark ring's, Egg's like these were used to further digivolve into the next form of Digivolution.
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Spirit's on the other hand need a book and After getting all 20 to level 99 10 of each form 1 spirit, KaiserGreymon, and Magnagarurumon, and with those 2 at 99 They form Susannomon! The final spirit of all spirit's! Check it... 20 spirit's for 2... 2 spirit's for 1... 21 book's to buy v__v! Sad but true and it's really hard work but if we want it bad enough we'll learn how to sped up the leveling... Luckily I found a way. I explained this before when I talked about leveling up with mixed booster's! And the same rule's apply here!